When does groudon learn solarbeam




















Catch rate 3 1. Breeding Egg Group Undiscovered. Hatch time - steps Egg not obtainable. Height 11'06". Weight Mega Stone [[ ]]. Base experience yield Gen. Leveling rate Slow. EV yield Total: 3. Base friendship 0. Generation III. Groudon has the power to scatter rain clouds and make water evaporate with light and heat. It came as a savior to people who had been suffering from terrible floods. Groudon has appeared in mythology as the creator of the land.

It sleeps in magma underground and is said to make volcanoes erupt on awakening. It went to sleep after dueling Kyogre. Generation IV. Diamond It had been asleep in underground magma ever since it fiercely fought Kyogre long ago. Said to have expanded the lands by evaporating water with raging heat. It battled titanically with Kyogre. Generation V. Black It had been asleep in underground magma ever since it fiercely fought Kyogre long ago. It had been asleep in underground magma ever since it fiercely fought Kyogre long ago.

Generation VI. X Said to have expanded the lands by evaporating water with raging heat. Groudon is said to be the personification of the land itself. Legends tell of its many clashes against Kyogre, as each sought to gain the power of nature.

Through Primal Reversion and with nature's full power, it will take back its true form. It can cause magma to erupt and expand the landmass of the world. Generation VII. Generation VIII. Ruby Cave of Origin only one. Terra Cave only one. Diamond Pearl Trade. Embedded Tower requires Red Orb only one. X Y Trade , Event. Cave of Origin only one. Trade , Event. Sun Moon Trade. Sword Shield Trade Version 1. Max Lair Dynamax Adventure Only one. Random Agent Cards, Mr.

Who's Den. Magma Cavern Pit B3. Jungle Relic during mission. Shimmer Desert 10F. Lava Zone. Terrera special. Magma Chamber. Area Stage Ruby Anniversary Groudon. Dahara City Groudon. Ultra Shiny Groudon. Winter Korean League Shiny Groudon. Minimum stats are calculated with 0 EVs , IVs of 0, and if applicable a hindering nature.

Maximum stats are calculated with EVs , IVs of 31, and if applicable a helpful nature. Damaged normally by: Normal. Weak to: Normal. Immune to: Normal.

Resistant to: Normal. Level Move Type Cat. PP 01 1. Mud Shot. Ancient Power. Lava Plume. Scary Face. Earth Power. Bulk Up. Hammer Arm. Precipice Blades. Fire Blast. Solar Beam. Flavor Text It had been asleep in underground magma ever since it fiercely fought Kyogre long ago. It went to sleep after dueling Kyogre. Inflicts more damage when the user has more HP remaining, with a maximum of power.

Only works if the user is sleeping. Forced to use this move for several turns. Immediately ends wild battles. It can also be used to exit dungeons. TM31 Brick Break 75 15 -- The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.

TM32 Double Team -- -- 15 -- By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. TM35 Flamethrower 90 15 10 The target is scorched with an intense blast of fire. TM37 Sandstorm -- -- 10 -- A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.

TM38 Fire Blast 85 5 10 The target is attacked with an intense blast of all-consuming fire. TM39 Rock Tomb 60 95 15 Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement.

TM40 Aerial Ace 60 -- 20 -- The user confounds the target with speed, then slashes. The attack lands without fail. TM42 Facade 70 20 -- An attack move that doubles its power if the user is poisoned, burned, or has paralysis. TM44 Rest -- -- 10 -- The user goes to sleep for two turns. TM48 Round 60 15 -- The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. TM50 Overheat 90 5 The user attacks the target at full power. The attack's recoil harshly reduces the user's Sp.

Atk stat. TM52 Focus Blast 70 5 10 The user heightens its mental focus and unleashes its power. TM56 Fling?? Its power and effects depend on the item. TM59 Incinerate 60 15 -- The user attacks opposing Pokemon with fire.

If a Pokemon is holding a certain item, such as a berry, the item becomes burned up and unusable TM65 Shadow Claw 70 15 -- The user slashes with a sharp claw made from shadows. Critical hits land more easily. TM68 Giga Impact 90 5 -- The user charges at the target using every bit of its power.

The user must rest on the next turn. TM69 Rock Polish -- -- 20 -- The user polishes its body to reduce drag. It can sharply raise the Speed stat.

TM71 Stone Edge 80 5 -- The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio. TM73 Thunder Wave -- 20 -- A weak electric charge is launched at the target. It causes paralysis if it hits. TM75 Swords Dance -- -- 20 -- A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. TM77 Psych Up -- -- 10 -- The user hypnotizes itself into copying any stat change made by the target. TM78 Bulldoze 60 20 The user stomps down on the ground and attacks everything in the area.

TM80 Rock Slide 75 90 10 30 Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. TM87 Swagger -- 90 15 -- The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. TM88 Sleep Talk -- -- 10 -- While it is asleep, the user randomly uses one of the moves it knows. The copy serves as the user's decoy.

It may also lower the target's Defense stat. Its added effects vary depending on the user's environment. Hitting a target raises the Attack stat. TM Confide -- -- 20 The user tells the target a secret, and the target loses its ability to concentrate.

This lowers the target's Sp. HM01 Cut 50 95 30 -- The target is cut with a scythe or a claw. It can also be used to cut down thin trees. HM04 Strength 80 15 -- The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. Dragon Pulse 85 10 -- The target is attacked with a shock wave generated by the user's gaping mouth. Earth Power 90 10 10 The user makes the ground under the target erupt with power. Fire Punch 75 15 10 The target is punched with a fiery fist.

Iron Head 80 15 30 The user slams the target with its steel-hard head. It may also make the target flinch. Iron Tail 75 15 30 The target is slammed with a steel-hard tail. Shock Wave 60 -- 20 -- The user strikes the target with a quick jolt of electricity. This attack cannot be evaded. Snore 50 15 30 An attack that can be used only if the user is asleep.

The harsh noise may also make the target flinch. Stealth Rock -- -- 20 -- The user lays a trap of levitating stones around the opponent's team. The trap hurts opponents that switch into battle. Thunder Punch 75 15 10 The target is punched with an electrified fist. Uproar 90 10 -- The user attacks in an uproar for three turns. Over that time, no one can fall asleep.



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